Monday, 31 October 2011

Interview questions for video gamer.

What do you like about video games?

What is your favourite video game and why?

What consoles do you play video games on?

What is the best type of console and why?

Is there a console you don't like? why?

Are there any games you want? why?

What features do you like about these games?

What kind of games do you want to make?

List some games which feature the same ideas you want to include in your games?

Interview questions for children.

Tell me what your favourite toy is, tell me about it?

Tell me about toys you don’t like? What do you dislike about them?

Tell me do you like video games? Yes/No why?

Tell me what do you prefer videogames or toys?

Are there any toys you want right now?

Interview questions for Grandparents and parents.

Tell me how play has changed since you were a child?

What types of toys did you have as a child?

Tell me about your favourite toy as a child?

Are there any toys you used to have on sale now? If so what?

Tell me how have toys changed since you were a child?

What do you like about toys that you had when you were young?

Tell me is there anything you dislike about toys these days?

Interview questions for toy shop manager.

Tell me what is your most popular selling toy?
Tell me why is it so popular?

Tell me how have toys changed over the years?

Tell me are there any toys on sale now that you used to have as a kid?

Tell me what do you enjoy about your job?

Tell me what toys are popular with girls?

Tell me what toys are popular with boys?

Tell me what toys are popular with both sexes?

Tell me what do you think the future for toys is?

Tell me what has the impact of video games had on the sales of conventional toys?

Saturday, 29 October 2011

Planning.

 Childrens letter blocks, in a mess in the middle of shot.
 Stop, start recording letters start to move around.
 Letters start to arrange forming words.
Finally once sped up and played altogether the letters move to form our title, 'Batteries not included'.

Friday, 28 October 2011

 Framing of Sarah Stewart (Parent interview).
 Framing of childrens interview, toys all around the shot.
 Framing of Grandparent, stereotypical older person sitting in armchair.
 Framing of gamer, x box and x box games in background.
Framing of toy shop manager, toys in back of shot.

Thursday, 27 October 2011

Codes and conventions of a documentary interview.

  • Interviewee framed to the left or right of screen to the frame.
  • They are mostly filmed in close up or medium close up.
  • They don't look in to the camera, usually they look in to the space the opposite side of which they are framed.
  • The interviewee looks at the interviewer.
  • Eyeline of interviewee is approximately a third of the way down the screen.
  • Interviewer must be at the same level as the interviewee e.g one sits down so does the other.
  • When sat down they must be on a stationary chair.
Lighting:
  • Interviewees are never filmed with light behind them.
  • Lightsource must always be in front.
Mise en scene:
  • Background reinforces the content of the interview or is relevant to the interviewee e.g. anchoring their occupation provides more information about their occupation or personal circumstances.
Editing:
  • Simple cut
  • Questions are edited out - cutaways are used where a question would be to avoid jump cuts.
  • Sometimes archive can be cut in over an interview so you can be cut in over an interview so you can just hear interviewees voice.
  • Cut interviewees together.
  • Archive between interviews related to what they are talking about.
  • Sometimes you can set up another camera and film some interviews in big close up to catch reactions and add instead of archive material.
Graphics:
  • Usually two line - first line their name bigger font size
                             - second line relevance smaller font size.